Firewatch just ends, in a way that feels mundane but refreshingly human. That’s the game, and that’s the point! By eliciting such a reaction from its players, and warranting explanation of its very clear-cut ending, Campo Santo has ultimately proven its point.

Also What happens if you don’t get on the helicopter in Firewatch?

If you wait two minutes after the chopper arrives and don’t climb in, it’ll fly off without Henry, leaving him in the burning forest. Whoops. While some people have said that this scene could even imply suicide on Henry’s part, he could just be planning to go off and live with Ned.

Subsequently, Did Henry and Delilah get together? These characters that can have such an intimate rapport were like strangers. … Henry and Delilah’s relationship isn’t meant to be forever, or blossom into a story where love overcomes all obstacles – that’s never what Firewatch was about. They probably never meet again, but for that one summer, they had each other.

Is Firewatch a sad game? If you want to feel bad and depressed for a week this is the game for you. The two main caracters and their dialauge is so good, love Delilah`s personality, wish there was a happier ending. This game is basiclly an amazing, but very depressing story.

Can you lose Firewatch?

Yet I didn’t really mind getting lost in Firewatch. In fact, by the time I made it to the game’s somewhat abrupt end, I found myself wishing I’d had more opportunities to get lost in its detailed, well-built wilderness. Getting lost is incredibly easy in Firewatch’s intimate sliver of national forest.

Does Firewatch have Jumpscares?

No. There are a few scenes scenes that might be a bit creepy. But nothing that suddenly jumps into your face, and no sudden sound effects that are meant to shock you. This is not a horror game, it’s more of a very slow burning psycho thriller.

Is fire watch scary?

But the setting, in all of its vast loneliness, elevates a spooky story to downright scary and stressful; it’s not a horror game, more of an interactive thriller. Firewatch is a game about the quiet of the wilderness, silence, and the sounds that follow it. Firewatch is available February 9th on PC and PS4.

Who was spying on Henry and Delilah?

Ned’s monitoring eventually leads Delilah and Henry to the conclusion that the Wapiti station scientists are spying on them.

How old is Henry Firewatch?

Henry M. (“Hank”) is the main protagonist from Firewatch story line. He is originally from Boulder, Colorado and is 39 years old.

What happened to Brian Goodwin?

Brian Goodwin was a 12 year old boy who was the son of the previous lookout Ned Goodwin. He died in a rock climbing accident in cave three years before Henry arrived. His hobbies included fantasy novels, comic books, and role-playing games.

Is Firewatch emotional?

San Francisco studio Campo Santo’s debut is a unique adventure that even “non-gamers” should experience.

Does Firewatch have a sad ending?

In Firewatch, events conspire to leave Henry underwhelmed and sad. Since the game puts players in Henry’s shoes, you can see why players might feel the same. You, the game says outright in its prose prologue, are Henry.

Why is Firewatch so good?

Firewatch is amazing for many reasons, but above all because it’s an adult game that deals with serious issues, with realistic adult dialogue to match. … It is among the very best of the first-person narrative genre, and it reminds us what video game storytelling is capable of in the right hands.

How many days are there in Firewatch?

The main story takes place during the summer of 1989 and lasts a total of 79 days. You don’t actually play the 79 days, as the game jumps to different days as you progress. The plot is thrilling and suspenseful as Henry and Delilah try to uncover a mystery that is brewing in the National Park.

Is Firewatch a choice game?

The game doesn’t present it as a choice in any way. It’s just Delilah, the person on the other end of the walkie talkie, says, ‘Hey, make sure you only take your own food’.” Originally, this had been a set choice, where the game would have stopped dead and asked you what decision you wanted to make.

Do you copy horror?

Do You Copy is a popular freeware survival horror game that has been created by Space Octopus Studios. This game is available for download on Gamejolt which was initially made for the website’s Asylum Jam 2017.

What happens Firewatch?

Firewatch is an adventure game played from a first-person view that takes place in the American state of Wyoming in 1989. Players take on the role of Henry, a fire lookout who is assigned to his own tower in Shoshone National Forest. … The player’s choices will influence the tone of Henry’s relationship with Delilah.

How long does it take to beat Firewatch?

Time to Beat

Most players end the game with around 5 to 6 hours of play, moving through comfortably but not exactly at a molasses rate. You can spend more time in the world, however, if you take in the many sights Firewatch has to offer.

Is Firewatch based on a true story?

The story follows a fire lookout named Henry in the Shoshone National Forest, a year after the Yellowstone fires of 1988. A month after his first day at work, strange things begin happening to him and his supervisor Delilah, which connects to a conspired mystery that happened years ago.


Firewatch
Mode(s) Single-player

Is Firewatch scary Reddit?

No, its not a scary game.

Who was the guy in Firewatch?

Rich Sommer talks Firewatch, voice acting and even board games. Henry is not having the best time. Out by himself in the Wyoming wilderness, he may have thought he was getting away from it all. Instead, he may now be wondering quite what he’s gotten himself into.

What is the mystery in Firewatch?

Firewatch is a mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio. In Firewatch you play as a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness.

What was the point of Firewatch?

Firewatch is all about escapism. It’s about running away from real life, from it’s hardships, from your mistakes. Almost every character in the game has a troubled past they are trying to flee from, mistakes they are trying to avoid facing, all of which are inescapable facts of life.